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1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 | // Copyright 2011 Mark Cavage, Inc. All rights reserved. var EventEmitter = require('events').EventEmitter; var net = require('net'); var tls = require('tls'); var util = require('util'); var once = require('once'); var backoff = require('backoff'); var vasync = require('vasync'); var assert = require('assert-plus'); var VError = require('verror').VError; var Attribute = require('../attribute'); var Change = require('../change'); var Control = require('../controls/index').Control; var SearchPager = require('./search_pager'); var Protocol = require('../protocol'); var dn = require('../dn'); var errors = require('../errors'); var filters = require('../filters'); var messages = require('../messages'); var url = require('../url'); ///--- Globals var AbandonRequest = messages.AbandonRequest; var AddRequest = messages.AddRequest; var BindRequest = messages.BindRequest; var CompareRequest = messages.CompareRequest; var DeleteRequest = messages.DeleteRequest; var ExtendedRequest = messages.ExtendedRequest; var ModifyRequest = messages.ModifyRequest; var ModifyDNRequest = messages.ModifyDNRequest; var SearchRequest = messages.SearchRequest; var UnbindRequest = messages.UnbindRequest; var UnbindResponse = messages.UnbindResponse; var LDAPResult = messages.LDAPResult; var SearchEntry = messages.SearchEntry; var SearchReference = messages.SearchReference; var SearchResponse = messages.SearchResponse; var Parser = messages.Parser; var PresenceFilter = filters.PresenceFilter; var ConnectionError = errors.ConnectionError; var CMP_EXPECT = [errors.LDAP_COMPARE_TRUE, errors.LDAP_COMPARE_FALSE]; var MAX_MSGID = Math.pow(2, 31) - 1; // node 0.6 got rid of FDs, so make up a client id for logging var CLIENT_ID = 0; ///--- Internal Helpers function nextClientId() { if (++CLIENT_ID === MAX_MSGID) return 1; return CLIENT_ID; } function validateControls(controls) { if (Array.isArray(controls)) { controls.forEach(function (c) { if (!(c instanceof Control)) throw new TypeError('controls must be [Control]'); }); } else if (controls instanceof Control) { controls = [controls]; } else { throw new TypeError('controls must be [Control]'); } return controls; } function ensureDN(input, strict) { if (dn.DN.isDN(input)) { return dn; } else if (strict) { return dn.parse(input); } else if (typeof (input) === 'string') { return input; } else { throw new Error('invalid DN'); } } /** * Queue to contain LDAP requests. * * @param {Object} opts queue options * * Accepted Options: * - size: Maximum queue size * - timeout: Set timeout between first queue insertion and queue flush. */ function RequestQueue(opts) { if (!opts || typeof (opts) !== 'object') { opts = {}; } this.size = (opts.size > 0) ? opts.size : Infinity; this.timeout = (opts.timeout > 0) ? opts.timeout : 0; this._queue = []; this._timer = null; this._frozen = false; } /** * Insert request into queue. * */ RequestQueue.prototype.enqueue = function enqueue(msg, expect, emitter, cb) { if (this._queue.length >= this.size || this._frozen) { return false; } var self = this; this._queue.push([msg, expect, emitter, cb]); if (this.timeout > 0) { if (this._timer !== null) { this._timer = setTimeout(function () { // If queue times out, don't allow new entries until thawed self.freeze(); self.purge(); }, this.timeout); } } return true; }; /** * Process all queued requests with callback. */ RequestQueue.prototype.flush = function flush(cb) { if (this._timer) { clearTimeout(this._timer); this._timer = null; } var items = this._queue; this._queue = []; items.forEach(function (req) { cb(req[0], req[1], req[2], req[3]); }); }; /** * Purge all queued requests with an error. */ RequestQueue.prototype.purge = function purge() { this.flush(function (msg, expect, emitter, cb) { cb(new errors.TimeoutError('request queue timeout')); }); }; /** * Freeze queue, refusing any new entries. */ RequestQueue.prototype.freeze = function freeze() { this._frozen = true; }; /** * Thaw queue, allowing new entries again. */ RequestQueue.prototype.thaw = function thaw() { this._frozen = false; }; /** * Track message callback by messageID. */ function MessageTracker(opts) { assert.object(opts); assert.string(opts.id); assert.object(opts.parser); this.id = opts.id; this._msgid = 0; this._messages = {}; this._abandoned = {}; this.parser = opts.parser; var self = this; this.__defineGetter__('pending', function () { return Object.keys(self._messages); }); } /** * Record a messageID and callback. */ MessageTracker.prototype.track = function track(message, callback) { var msgid = this._nextID(); message.messageID = msgid; this._messages[msgid] = callback; return msgid; }; /** * Fetch callback based on messageID. */ MessageTracker.prototype.fetch = function fetch(msgid) { var msg = this._messages[msgid]; if (msg) { this._purgeAbandoned(msgid); return msg; } // It's possible that the server has not received the abandon request yet. // While waiting for evidence that the abandon has been received, incoming // messages that match the abandoned msgid will be handled as normal. msg = this._abandoned[msgid]; if (msg) { return msg.cb; } return null; }; /** * Cease tracking for a given messageID. */ MessageTracker.prototype.remove = function remove(msgid) { if (this._messages[msgid]) { delete this._messages[msgid]; } else if (this._abandoned[msgid]) { delete this._abandoned[msgid]; } }; /** * Mark a messageID as abandoned. */ MessageTracker.prototype.abandon = function abandonMsg(msgid) { if (this._messages[msgid]) { // Keep track of "when" the message was abandoned this._abandoned[msgid] = { age: this._msgid, cb: this._messages[msgid] }; delete this._messages[msgid]; } }; /** * Purge old items from abandoned list. */ MessageTracker.prototype._purgeAbandoned = function _purgeAbandoned(msgid) { var self = this; // Is (comp >= ref) according to sliding window function geWindow(ref, comp) { var max = ref + (MAX_MSGID/2); var min = ref; if (max >= MAX_MSGID) { // Handle roll-over max = max - MAX_MSGID - 1; return ((comp <= max) || (comp >= min)); } else { return ((comp <= max) && (comp >= min)); } } Object.keys(this._abandoned).forEach(function (id) { // Abandoned messageIDs can be forgotten if a received messageID is "newer" if (geWindow(self._abandoned[id].age, msgid)) { self._abandoned[id].cb(new errors.AbandonedError( 'client request abandoned')); delete self._abandoned[id]; } }); }; /** * Allocate the next messageID according to a sliding window. */ MessageTracker.prototype._nextID = function _nextID() { if (++this._msgid >= MAX_MSGID) this._msgid = 1; return this._msgid; }; ///--- API /** * Constructs a new client. * * The options object is required, and must contain either a URL (string) or * a socketPath (string); the socketPath is only if you want to talk to an LDAP * server over a Unix Domain Socket. Additionally, you can pass in a bunyan * option that is the result of `new Logger()`, presumably after you've * configured it. * * @param {Object} options must have either url or socketPath. * @throws {TypeError} on bad input. */ function Client(options) { assert.ok(options); EventEmitter.call(this, options); var self = this; var _url; if (options.url) _url = url.parse(options.url); this.host = _url ? _url.hostname : undefined; this.port = _url ? _url.port : false; this.secure = _url ? _url.secure : false; this.url = _url; this.tlsOptions = options.tlsOptions; this.socketPath = options.socketPath || false; this.log = options.log.child({clazz: 'Client'}, true); this.timeout = parseInt((options.timeout || 0), 10); this.connectTimeout = parseInt((options.connectTimeout || 0), 10); this.idleTimeout = parseInt((options.idleTimeout || 0), 10); if (options.reconnect) { // Fall back to defaults if options.reconnect === true var rOpts = (typeof (options.reconnect) === 'object') ? options.reconnect : {}; this.reconnect = { initialDelay: parseInt(rOpts.initialDelay || 100, 10), maxDelay: parseInt(rOpts.maxDelay || 10000, 10), failAfter: parseInt(rOpts.failAfter, 10) || Infinity }; } this.strictDN = (options.strictDN !== undefined) ? options.strictDN : true; this.queue = new RequestQueue({ size: parseInt((options.queueSize || 0), 10), timeout: parseInt((options.queueTimeout || 0), 10) }); if (options.queueDisable) { this.queue.freeze(); } // Implicitly configure setup action to bind the client if bindDN and // bindCredentials are passed in. This will more closely mimic PooledClient // auto-login behavior. if (options.bindDN !== undefined && options.bindCredentials !== undefined) { this.on('setup', function (clt, cb) { clt.bind(options.bindDN, options.bindCredentials, function (err) { if (err) { self.emit('error', err); } cb(err); }); }); } this._socket = null; this.connected = false; this.connect(); } util.inherits(Client, EventEmitter); module.exports = Client; /** * Sends an abandon request to the LDAP server. * * The callback will be invoked as soon as the data is flushed out to the * network, as there is never a response from abandon. * * @param {Number} messageID the messageID to abandon. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err). * @throws {TypeError} on invalid input. */ Client.prototype.abandon = function abandon(messageID, controls, callback) { assert.number(messageID, 'messageID'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new AbandonRequest({ abandonID: messageID, controls: controls }); return this._send(req, 'abandon', null, callback); }; /** * Adds an entry to the LDAP server. * * Entry can be either [Attribute] or a plain JS object where the * values are either a plain value or an array of values. Any value (that's * not an array) will get converted to a string, so keep that in mind. * * @param {String} name the DN of the entry to add. * @param {Object} entry an array of Attributes to be added or a JS object. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.add = function add(name, entry, controls, callback) { assert.ok(name !== undefined, 'name'); assert.object(entry, 'entry'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); if (Array.isArray(entry)) { entry.forEach(function (a) { if (!Attribute.isAttribute(a)) throw new TypeError('entry must be an Array of Attributes'); }); } else { var save = entry; entry = []; Object.keys(save).forEach(function (k) { var attr = new Attribute({type: k}); if (Array.isArray(save[k])) { save[k].forEach(function (v) { attr.addValue(v.toString()); }); } else { attr.addValue(save[k].toString()); } entry.push(attr); }); } var req = new AddRequest({ entry: ensureDN(name, this.strictDN), attributes: entry, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs a simple authentication against the server. * * @param {String} name the DN to bind as. * @param {String} credentials the userPassword associated with name. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.bind = function bind(name, credentials, controls, callback, _bypass) { if (typeof (name) !== 'string' && !(name instanceof dn.DN)) throw new TypeError('name (string) required'); assert.optionalString(credentials, 'credentials'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new BindRequest({ name: name || '', authentication: 'Simple', credentials: credentials || '', controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback, _bypass); }; /** * Compares an attribute/value pair with an entry on the LDAP server. * * @param {String} name the DN of the entry to compare attributes with. * @param {String} attr name of an attribute to check. * @param {String} value value of an attribute to check. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, boolean, res). * @throws {TypeError} on invalid input. */ Client.prototype.compare = function compare(name, attr, value, controls, callback) { assert.ok(name !== undefined, 'name'); assert.string(attr, 'attr'); assert.string(value, 'value'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new CompareRequest({ entry: ensureDN(name, this.strictDN), attribute: attr, value: value, controls: controls }); return this._send(req, CMP_EXPECT, null, function (err, res) { if (err) return callback(err); return callback(null, (res.status === errors.LDAP_COMPARE_TRUE), res); }); }; /** * Deletes an entry from the LDAP server. * * @param {String} name the DN of the entry to delete. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.del = function del(name, controls, callback) { assert.ok(name !== undefined, 'name'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new DeleteRequest({ entry: ensureDN(name, this.strictDN), controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs an extended operation on the LDAP server. * * Pretty much none of the LDAP extended operations return an OID * (responseName), so I just don't bother giving it back in the callback. * It's on the third param in `res` if you need it. * * @param {String} name the OID of the extended operation to perform. * @param {String} value value to pass in for this operation. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, value, res). * @throws {TypeError} on invalid input. */ Client.prototype.exop = function exop(name, value, controls, callback) { assert.string(name, 'name'); if (typeof (value) === 'function') { callback = value; controls = []; value = ''; } if (!(Buffer.isBuffer(value) || typeof (value) === 'string')) throw new TypeError('value (Buffer || string) required'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new ExtendedRequest({ requestName: name, requestValue: value, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, function (err, res) { if (err) return callback(err); return callback(null, res.responseValue || '', res); }); }; /** * Performs an LDAP modify against the server. * * @param {String} name the DN of the entry to modify. * @param {Change} change update to perform (can be [Change]). * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.modify = function modify(name, change, controls, callback) { assert.ok(name !== undefined, 'name'); assert.object(change, 'change'); var changes = []; function changeFromObject(change) { if (!change.operation && !change.type) throw new Error('change.operation required'); if (typeof (change.modification) !== 'object') throw new Error('change.modification (object) required'); if (Object.keys(change.modification).length == 2 && typeof (change.modification.type) === 'string' && Array.isArray(change.modification.vals)) { // Use modification directly if it's already normalized: changes.push(new Change({ operation: change.operation || change.type, modification: change.modification })); } else { // Normalize the modification object Object.keys(change.modification).forEach(function (k) { var mod = {}; mod[k] = change.modification[k]; changes.push(new Change({ operation: change.operation || change.type, modification: mod })); }); } } if (Change.isChange(change)) { changes.push(change); } else if (Array.isArray(change)) { change.forEach(function (c) { if (Change.isChange(c)) { changes.push(c); } else { changeFromObject(c); } }); } else { changeFromObject(change); } if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new ModifyRequest({ object: ensureDN(name, this.strictDN), changes: changes, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs an LDAP modifyDN against the server. * * This does not allow you to keep the old DN, as while the LDAP protocol * has a facility for that, it's stupid. Just Search/Add. * * This will automatically deal with "new superior" logic. * * @param {String} name the DN of the entry to modify. * @param {String} newName the new DN to move this entry to. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.modifyDN = function modifyDN(name, newName, controls, callback) { assert.ok(name !== undefined, 'name'); assert.string(newName, 'newName'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback); var DN = ensureDN(name); // TODO: is non-strict handling desired here? var newDN = dn.parse(newName); var req = new ModifyDNRequest({ entry: DN, deleteOldRdn: true, controls: controls }); if (newDN.length !== 1) { req.newRdn = dn.parse(newDN.rdns.shift().toString()); req.newSuperior = newDN; } else { req.newRdn = newDN; } return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs an LDAP search against the server. * * Note that the defaults for options are a 'base' search, if that's what * you want you can just pass in a string for options and it will be treated * as the search filter. Also, you can either pass in programatic Filter * objects or a filter string as the filter option. * * Note that this method is 'special' in that the callback 'res' param will * have two important events on it, namely 'entry' and 'end' that you can hook * to. The former will emit a SearchEntry object for each record that comes * back, and the latter will emit a normal LDAPResult object. * * @param {String} base the DN in the tree to start searching at. * @param {Object} options parameters: * - {String} scope default of 'base'. * - {String} filter default of '(objectclass=*)'. * - {Array} attributes [string] to return. * - {Boolean} attrsOnly whether to return values. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.search = function search(base, options, controls, callback, _bypass) { assert.ok(base !== undefined, 'search base'); if (Array.isArray(options) || (options instanceof Control)) { controls = options; options = {}; } else if (typeof (options) === 'function') { callback = options; controls = []; options = { filter: new PresenceFilter({attribute: 'objectclass'}) }; } else if (typeof (options) === 'string') { options = {filter: filters.parseString(options)}; } else if (typeof (options) !== 'object') { throw new TypeError('options (object) required'); } if (typeof (options.filter) === 'string') { options.filter = filters.parseString(options.filter); } else if (!options.filter) { options.filter = new PresenceFilter({attribute: 'objectclass'}); } else if (!filters.isFilter(options.filter)) { throw new TypeError('options.filter (Filter) required'); } if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); if (options.attributes) { if (!Array.isArray(options.attributes)) { if (typeof (options.attributes) === 'string') { options.attributes = [options.attributes]; } else { throw new TypeError('options.attributes must be an Array of Strings'); } } } var self = this; var baseDN = ensureDN(base, this.strictDN); function sendRequest(ctrls, emitter, cb) { var req = new SearchRequest({ baseObject: baseDN, scope: options.scope || 'base', filter: options.filter, derefAliases: options.derefAliases || Protocol.NEVER_DEREF_ALIASES, sizeLimit: options.sizeLimit || 0, timeLimit: options.timeLimit || 10, typesOnly: options.typesOnly || false, attributes: options.attributes || [], controls: ctrls }); return self._send(req, [errors.LDAP_SUCCESS], emitter, cb, _bypass); } if (options.paged) { // Perform automated search paging var pageOpts = typeof (options.paged) === 'object' ? options.paged : {}; var size = 100; // Default page size if (pageOpts.pageSize > 0) { size = pageOpts.pageSize; } else if (options.sizeLimit > 1) { // According to the RFC, servers should ignore the paging control if // pageSize >= sizelimit. Some might still send results, but it's safer // to stay under that figure when assigning a default value. size = options.sizeLimit - 1; } var pager = new SearchPager({ callback: callback, controls: controls, pageSize: size, pagePause: pageOpts.pagePause }); pager.on('search', sendRequest); pager.begin(); } else { sendRequest(controls, new EventEmitter(), callback); } }; /** * Unbinds this client from the LDAP server. * * Note that unbind does not have a response, so this callback is actually * optional; either way, the client is disconnected. * * @param {Function} callback of the form f(err). * @throws {TypeError} if you pass in callback as not a function. */ Client.prototype.unbind = function unbind(callback) { if (!callback) callback = function () {}; if (typeof (callback) !== 'function') throw new TypeError('callback must be a function'); // When the socket closes, it is useful to know whether it was due to a // user-initiated unbind or something else. this.unbound = true; if (!this._socket) return callback(); var req = new UnbindRequest(); return this._send(req, 'unbind', null, callback); }; /** * Attempt to secure connection with StartTLS. */ Client.prototype.starttls = function starttls(options, controls, callback, _bypass) { assert.optionalObject(options); options = options || {}; callback = once(callback); var self = this; if (this._starttls) { return callback(new Error('STARTTLS already in progress or active')); } function onSend(err, emitter) { if (err) { callback(err); return; } /* * Now that the request has been sent, block all outgoing messages * until an error is received or we successfully complete the setup. */ // TODO: block traffic self._starttls = { started: true }; emitter.on('error', function (err) { self._starttls = null; callback(err); }); emitter.on('end', function (res) { var sock = self._socket; /* * Unplumb socket data during SSL negotiation. * This will prevent the LDAP parser from stumbling over the TLS * handshake and raising a ruckus. */ sock.removeAllListeners('data'); options.socket = sock; var secure = tls.connect(options); secure.once('secureConnect', function () { /* * Wire up 'data' and 'error' handlers like the normal socket. * Handling 'end' events isn't necessary since the underlying socket * will handle those. */ secure.removeAllListeners('error'); secure.on('data', function onData(data) { if (self.log.trace()) self.log.trace('data event: %s', util.inspect(data)); self._tracker.parser.write(data); }); secure.on('error', function (err) { if (self.log.trace()) self.log.trace({err: err}, 'error event: %s', new Error().stack); self.emit('error', err); sock.destroy(); }); callback(null); }); secure.once('error', function (err) { // If the SSL negotiation failed, to back to plain mode. self._starttls = null; secure.removeAllListeners(); callback(err); }); self._starttls.success = true; self._socket = secure; }); } var req = new ExtendedRequest({ requestName: '1.3.6.1.4.1.1466.20037', requestValue: null, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], new EventEmitter(), onSend, _bypass); }; /** * Disconnect from the LDAP server and do not allow reconnection. * * If the client is instantiated with proper reconnection options, it's * possible to initiate new requests after a call to unbind since the client * will attempt to reconnect in order to fulfill the request. * * Calling destroy will prevent any further reconnection from occurring. * * @param {Object} err (Optional) error that was cause of client destruction */ Client.prototype.destroy = function destroy(err) { this.destroyed = true; this.queue.freeze(); // Purge any queued requests which are now meaningless this.queue.flush(function (msg, expect, emitter, cb) { if (typeof (cb) === 'function') { cb(new Error('client destroyed')); } }); if (this.connected) { this.unbind(); } else if (this._socket) { this._socket.destroy(); } this.emit('destroy', err); }; /** * Initiate LDAP connection. */ Client.prototype.connect = function connect() { if (this.connecting || this.connected) { return; } var self = this; var log = this.log; var socket; var tracker; // Establish basic socket connection function connectSocket(cb) { cb = once(cb); function onResult(err, res) { if (err) { if (self.connectTimer) { clearTimeout(self.connectTimer); self.connectTimer = null; } self.emit('connectError', err); } cb(err, res); } function onConnect() { if (self.connectTimer) { clearTimeout(self.connectTimer); self.connectTimer = null; } socket.removeAllListeners('error') .removeAllListeners('connect') .removeAllListeners('secureConnect'); tracker.id = nextClientId() + '__' + tracker.id; self.log = self.log.child({ldap_id: tracker.id}, true); // Move on to client setup setupClient(cb); } var port = (self.port || self.socketPath); if (self.secure) { socket = tls.connect(port, self.host, self.tlsOptions); socket.once('secureConnect', onConnect); } else { socket = net.connect(port, self.host); socket.once('connect', onConnect); } socket.once('error', onResult); initSocket(); // Setup connection timeout handling, if desired if (self.connectTimeout) { self.connectTimer = setTimeout(function onConnectTimeout() { if (!socket || !socket.readable || !socket.writeable) { socket.destroy(); self._socket = null; onResult(new ConnectionError('connection timeout')); } }, self.connectTimeout); } } // Initialize socket events and LDAP parser. function initSocket() { tracker = new MessageTracker({ id: self.url ? self.url.href : self.socketPath, parser: new Parser({log: log}) }); // This won't be set on TLS. So. Very. Annoying. if (typeof (socket.setKeepAlive) !== 'function') { socket.setKeepAlive = function setKeepAlive(enable, delay) { return socket.socket ? socket.socket.setKeepAlive(enable, delay) : false; }; } socket.on('data', function onData(data) { if (log.trace()) log.trace('data event: %s', util.inspect(data)); tracker.parser.write(data); }); // The "router" tracker.parser.on('message', function onMessage(message) { message.connection = self._socket; var callback = tracker.fetch(message.messageID); if (!callback) { log.error({message: message.json}, 'unsolicited message'); return false; } return callback(message); }); tracker.parser.on('error', function onParseError(err) { self.emit('error', new VError(err, 'Parser error for %s', tracker.id)); self.connected = false; socket.end(); }); } // After connect, register socket event handlers and run any setup actions function setupClient(cb) { cb = once(cb); // Indicate failure if anything goes awry during setup function bail(err) { socket.destroy(); cb(err || new Error('client error during setup')); } // Work around lack of close event on tls.socket in node < 0.11 ((socket.socket) ? socket.socket : socket).once('close', bail); socket.once('error', bail); socket.once('end', bail); socket.once('timeout', bail); self._socket = socket; self._tracker = tracker; // Run any requested setup (such as automatically performing a bind) on // socket before signalling successful connection. // This setup needs to bypass the request queue since all other activity is // blocked until the connection is considered fully established post-setup. // Only allow bind/search/starttls for now. var basicClient = { bind: function bindBypass(name, credentials, controls, callback) { return self.bind(name, credentials, controls, callback, true); }, search: function searchBypass(base, options, controls, callback) { return self.search(base, options, controls, callback, true); }, starttls: function starttlsBypass(options, controls, callback) { return self.starttls(options, controls, callback, true); }, unbind: self.unbind.bind(self) }; vasync.forEachPipeline({ func: function (f, callback) { f(basicClient, callback); }, inputs: self.listeners('setup') }, function (err, res) { if (err) { self.emit('setupError', err); } cb(err); }); } // Wire up "official" event handlers after successful connect/setup function postSetup() { socket.removeAllListeners('error') .removeAllListeners('close') .removeAllListeners('end') .removeAllListeners('timeout'); // Work around lack of close event on tls.socket in node < 0.11 ((socket.socket) ? socket.socket : socket).once('close', self._onClose.bind(self)); socket.on('end', function onEnd() { if (log.trace()) log.trace('end event'); self.emit('end'); socket.end(); }); socket.on('error', function onSocketError(err) { if (log.trace()) log.trace({err: err}, 'error event: %s', new Error().stack); self.emit('error', err); socket.destroy(); }); socket.on('timeout', function onTimeout() { if (log.trace()) log.trace('timeout event'); self.emit('socketTimeout'); socket.end(); }); } var retry; var failAfter; if (this.reconnect) { retry = backoff.exponential({ initialDelay: this.reconnect.initialDelay, maxDelay: this.reconnect.maxDelay }); failAfter = this.reconnect.failAfter; } else { retry = backoff.exponential({ initialDelay: 1, maxDelay: 2 }); failAfter = 1; } retry.failAfter(failAfter); retry.on('ready', function (num, delay) { if (self.destroyed) { // Cease connection attempts if destroyed return; } connectSocket(function (err) { if (!err) { postSetup(); self.connecting = false; self.connected = true; self.emit('connect', socket); self.log.debug('connected after %d attempt(s)', num+1); // Flush any queued requests self._flushQueue(); self._connectRetry = null; } else { retry.backoff(err); } }); }); retry.on('fail', function (err) { if (self.destroyed) { // Silence any connect/setup errors if destroyed return; } self.log.debug('failed to connect after %d attempts', failAfter); // Communicate the last-encountered error if (err instanceof ConnectionError) { self.emit('connectTimeout', err); } else { self.emit('error', err); } }); this._connectRetry = retry; this.connecting = true; retry.backoff(); }; ///--- Private API /** * Flush queued requests out to the socket. */ Client.prototype._flushQueue = function _flushQueue() { // Pull items we're about to process out of the queue. this.queue.flush(this._send.bind(this)); }; /** * Clean up socket/parser resources after socket close. */ Client.prototype._onClose = function _onClose(had_err) { var socket = this._socket; var tracker = this._tracker; socket.removeAllListeners('connect') .removeAllListeners('data') .removeAllListeners('drain') .removeAllListeners('end') .removeAllListeners('error') .removeAllListeners('timeout'); this._socket = null; this.connected = false; ((socket.socket) ? socket.socket : socket).removeAllListeners('close'); if (this.log.trace()) this.log.trace('close event had_err=%s', had_err ? 'yes' : 'no'); this.emit('close', had_err); // On close we have to walk the outstanding messages and go invoke their // callback with an error. tracker.pending.forEach(function (msgid) { var cb = tracker.fetch(msgid); tracker.remove(msgid); if (socket.unbindMessageID !== parseInt(msgid, 10)) { return cb(new ConnectionError(tracker.id + ' closed')); } else { // Unbinds will be communicated as a success since we're closed var unbind = new UnbindResponse({messageID: msgid}); unbind.status = 'unbind'; return cb(unbind); } }); // Trash any parser or starttls state this._tracker = null; delete this._starttls; // Automatically fire reconnect logic if the socket was closed for any reason // other than a user-initiated unbind. if (this.reconnect && !this.unbound) { this.connect(); } this.unbound = false; return false; }; /** * Maintain idle timer for client. * * Will start timer to fire 'idle' event if conditions are satisfied. If * conditions are not met and a timer is running, it will be cleared. * * @param {Boolean} override explicitly disable timer. */ Client.prototype._updateIdle = function _updateIdle(override) { if (this.idleTimeout === 0) { return; } // Client must be connected but not waiting on any request data var self = this; function isIdle(disable) { return ((disable !== true) && (self._socket && self.connected) && (self._tracker.pending.length === 0)); } if (isIdle(override)) { if (!this._idleTimer) { this._idleTimer = setTimeout(function () { // Double-check idleness in case socket was torn down if (isIdle()) { self.emit('idle'); } }, this.idleTimeout); } } else { if (this._idleTimer) { clearTimeout(this._idleTimer); this._idleTimer = null; } } }; /** * Attempt to send an LDAP request. */ Client.prototype._send = function _send(message, expect, emitter, callback, _bypass) { assert.ok(message); assert.ok(expect); assert.optionalObject(emitter); assert.ok(callback); // Allow connect setup traffic to bypass checks if (_bypass && this._socket && this._socket.writable) { return this._sendSocket(message, expect, emitter, callback); } if (!this._socket || !this.connected) { if (!this.queue.enqueue(message, expect, emitter, callback)) { callback(new ConnectionError('connection unavailable')); } // Initiate reconnect if needed if (this.reconnect) { this.connect(); } return false; } else { this._flushQueue(); return this._sendSocket(message, expect, emitter, callback); } }; Client.prototype._sendSocket = function _sendSocket(message, expect, emitter, callback) { var conn = this._socket; var tracker = this._tracker; var log = this.log; var self = this; var timer = false; var sentEmitter = false; function sendResult(event, obj) { if (event === 'error' && self.listeners('resultError')) { self.emit('resultError', obj); } if (emitter) { if (event === 'error') { // Error will go unhandled if emitter hasn't been sent via callback. // Execute callback with the error instead. if (!sentEmitter) return callback(obj); } return emitter.emit(event, obj); } if (event === 'error') return callback(obj); return callback(null, obj); } function messageCallback(msg) { if (timer) clearTimeout(timer); if (log.trace()) log.trace({msg: msg ? msg.json : null}, 'response received'); if (expect === 'abandon') return sendResult('end', null); if (msg instanceof SearchEntry || msg instanceof SearchReference) { var event = msg.constructor.name; event = event[0].toLowerCase() + event.slice(1); return sendResult(event, msg); } else { tracker.remove(message.messageID); // Potentially mark client as idle self._updateIdle(); if (msg instanceof LDAPResult) { if (expect.indexOf(msg.status) === -1) { return sendResult('error', errors.getError(msg)); } return sendResult('end', msg); } else if (msg instanceof Error) { return sendResult('error', msg); } else { return sendResult('error', new errors.ProtocolError(msg.type)); } } } function onRequestTimeout() { self.emit('timeout', message); var cb = tracker.fetch(message.messageID); if (cb) { //FIXME: the timed-out request should be abandoned cb(new errors.TimeoutError('request timeout (client interrupt)')); } } function writeCallback() { if (expect === 'abandon') { // Mark the messageID specified as abandoned tracker.abandon(message.abandonID); // No need to track the abandon request itself tracker.remove(message.id); return callback(null); } else if (expect === 'unbind') { conn.unbindMessageID = message.id; // Mark client as disconnected once unbind clears the socket self.connected = false; // Some servers will RST the connection after receiving an unbind. // Socket errors are blackholed since the connection is being closed. conn.removeAllListeners('error'); conn.on('error', function () {}); conn.end(); } else if (emitter) { sentEmitter = true; return callback(null, emitter); } return false; } // Start actually doing something... tracker.track(message, messageCallback); // Mark client as active this._updateIdle(true); if (self.timeout) { log.trace('Setting timeout to %d', self.timeout); timer = setTimeout(onRequestTimeout, self.timeout); } if (log.trace()) log.trace('sending request %j', message.json); try { return conn.write(message.toBer(), writeCallback); } catch (e) { if (timer) clearTimeout(timer); log.trace({err: e}, 'Error writing message to socket'); return callback(e); } }; |